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Post by warnipple on Nov 11, 2013 2:51:21 GMT -5
You guys should code this job for admins only to use on extended.
Loot Runner - Runs around with no-slip shoes. Whoever manages to touch him gets a random item. One item per person. twist: some random items can give a melee weapon which unlock your inhibitions and turn you into an antag.
Highlander runner - Runs around with no-slip shoes. Whoever manages to touch him becomes a highlander. twist: touch him again and you drop your sword
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Gbro
Shitcurity
Did I wrote that? ==>
Posts: 20
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Post by Gbro on Nov 11, 2013 20:18:27 GMT -5
You guys should code this job for admins only to use on extended. Loot Runner - Runs around with no-slip shoes. Whoever manages to touch him gets a random item. One item per person. twist: some random items can give a melee weapon which unlock your inhibitions and turn you into an antag. Highlander runner - Runs around with no-slip shoes. Whoever manages to touch him becomes a highlander. twist: touch him again and you drop your sword Loot runner: Sec catch him and bedbuckle him and let people touch him until everyone gets the item, then, the station becomes a grief fest with the possible new antags (no longer extended). Highlander runner: Sec catch him and locks him bedbuckle in the armory (or kills him and locks him in a welded locker and launch his body to space) to stop people from getting a dangerous weapon. I am not saying that they are not good ideas, but I think they dont fit very well to the game, I see this two ideas as something we can see in FPS like Unreal Tournament Series.
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Post by warnipple on Nov 11, 2013 22:47:28 GMT -5
Well they will need some other fun stuff like smoke, blink and all that good shit.
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