Post by Leadpoisoning on Feb 17, 2012 15:29:57 GMT -5
Shitcurity And You:
A How-Not-To Guide
A How-Not-To Guide
Hello, rookie, and welcome to the greatest corporate security force in the history of mankind. You didn't go to a whole three months of government-mandated nonlethal weapons training to join some second-rate outfit of mall cops. No, you signed on with Nanotrasen because you know we're the best of the best, the cream of the crop, the utmost elite. But before we slap a stun baton into your hand and throw you out into that den of iniquity we call a Space Station, there are a few things you need to know--advice from those who have been there and know what it's like. Also they said they would cut the donut budget if we didn't make this pamphlet.
The Chain of Command
As a security officer, warden, or detective, it is of utmost importance that you know who you take your orders from. Your direct superior is the Head of Security but, like all other crew members, you are under the ultimate authority of the Captain, and in the event that the Captain's orders conflict with those issued by the Head of Security, the Captain's orders take precedence. It has become common for Heads of Personnel to take it upon themselves to issue orders to Security; this is all well and good, but unless they are approved by the Head of Security or Captain, orders from the Head of Personnel are really just guidelines.
It's also important to note that in the proper circumstances, normal officers should follow the directions of the Warden or Detective. When handling prisoners in the brig, or requisitioning equipment from the armory, the Warden's orders are binding unless the Head of Security or Captain chooses to override them. Likewise, while investigating a crime scene, officers should follow the directions of the Detective to avoid compromising any evidence or violating procedure.
Space Law, and Those Pesky Lawyers
No one likes it, but Space Law is a part of any security job. Sure, you're probably thinking "Who do those candy-ass politicians think they are, telling me what is and isn't lethal force?" Nevertheless, it's important to ensure that you follow proper procedures to avoid violating law and getting yourself in hot water.
The Head of Security and the lawyer are provided with texts on space law. These books not only list the crimes that you can arrest people for, they also give a handy indication of how long they should be held in prison for each crime. Keep in mind that if someone is repeatedly disturbing the peace without violating a specific law, you are still allowed to stun them and remove them from the area with a warning. So next time you see a clown throwing food all over the diner, don't just turn the other way---stun his ass and haul him out of there!
It's important to note that if a prisoner requests a lawyer, you are required to let him have one assuming there is a lawyer on the station. Contrary to popular belief, space law does NOT require the suspect to undergo a trial for sentences of less than five minutes.
Lethal Force and Police Brutality
Lethal force is a tricky concept. Sure, the perp is dead, but did he die because you hit him 27 times with a chair, or because he happened to stop breathing at some point during the beating? In light of this it's best to cover your ass by never inflicting permanent injuries to a perpetrator unless you can help it. A gentle tap with a powered-up stun baton is just as effective as a brutal whack across the face at dropping a perp on the floor in a quivering, stammering heap, and a lot less messy. Tasers are always a better bet than lasers for quickly immobilizing a perp. Flashes can also be useful if you can get close to the suspect.
Jail and Prisoner Treatment
This is where a lot of otherwise exemplary officers meet their downfall. Once the suspect has been detained, it is important to follow this list of procedures:
1. Search the prisoner for any items that could be used to harm themselves or officers, or to break out of confinement. It is generally advisable to take the prisoner's backpack and empty their pockets and store these items in a secured locker for the duration of the sentence.
2. Double-check the sentence length according to Space Law. Holding a prisoner for longer than allowed could lead to pesky lawsuits.
3. Remove handcuffs and restraints, and don't leave the suspect strapped to a bed or chair. Not only is this required under widely accepted prisoner treatment conventions, it also eliminates the possibility of a crafty prisoner removing his restraints and later using them against security officers or other crew members.
4. Ensure that the suspect is stunned or otherwise immobilized before opening the cell door.
Under the following circumstances, leaving a prisoner restrained with handcuffs and/or shackles (which you can create on the fly by combining a pair of handcuffs with some prison-issue shoes), or secured to a bed or chair, is permissible:
--If the prisoner has repeatedly attempted to break out of his or her cell.
--If the prisoner has indicated a tendency towards self-harm.
--If the prisoner has become violent towards officers entering the cell.
Secure Cells and Permabrigging
Although it's tempting to just throw every criminal you come across into one of these highly secure units, that is a violation of space law and is likely to get you fired. The secure cells are reserved for only the worst criminals: rapists, repeat-murderers, and known Syndicate agents and traitors.
Executions
Under no circumstances should any station personnel construct execution equipment, issue written authorization for an execution, or perform an execution. We are aware that a number of lethal injection syringes have been issued to the station; these should be held in reserve unless orders are received directly from Centcom giving authorization to perform an execution.
Well, that's long enough to ensure we keep our donut budget. Stay safe, keep your weapons charged, and remember---don't be shitcurity!