Post by bishop on Jan 25, 2012 13:22:58 GMT -5
is dedicated to lead poisoning for being such a manchild
first:
go to raw/objects in your DF folder
find creature_standard
ctrl+f and search for DRAGON
go to the very end of the dragon entry -- you'll know it's the end when it declares a new creature -- in this case SATYR
slap this on the end of the dragon entry
[INDIV_CONTROLLABLE]
[ADVENTURE_TIER:5]
[CIV_CONTROLLABLE]
[INTELLIGENT]
[NO_EAT]
[NO_DRINK]
[NO_SLEEP]
[NO_EMOTION]
this will allow it to become accessable in adventure mode
next you want to go find your entity_default.txt
go to the very bottom, hit enter to create a line from the last entry
and add this
[ENTITY:DRAGON]
[CREATURE:DRAGON]
[FRIENDLY_COLOR:6:0:0]
[START_BIOME:ANY_FOREST]
[DEFAULT_SITE_TYPE:TREE_CITY]
[liKES_SITE:TREE_CITY]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[CAN_HAVE_MILITARY_LEADER]
[CAN_HAVE_MILITARY_SITE_LEADER]
[LEADER_TYPE:KING]
[DIPLOMAT]
[DIPLOMAT_BODYGUARDS]
[BABYSNATCHER]
[PROGRESS_TRIGGER_POPULATION: 1]
[PROGRESS_TRIGGER_POPULATION: 1]
[PROGRESS_TRIGGER_TRADE: 1]
[ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
[ACTIVE_SEASON:AUTUMN]
[ACTIVE_SEASON:WINTER]
[START_GROUP_NUMBER: 5]
[MAX_POP_NUMBER: 25]
[MAX_SITE_POP_NUMBER: 10]
[MAX_STARTING_CIV_NUMBER: 3]
[BIOME_SUPPORT:ANY_WETLAND:5]
[BIOME_SUPPORT:ANY_DESERT:5]
[BIOME_SUPPORT:ANY_FOREST:5]
[BIOME_SUPPORT:ANY_OCEAN:5]
[BIOME_SUPPORT:ANY_LAKE:5]
[BIOME_SUPPORT:ANY_GRASSLAND:5]
[BIOME_SUPPORT:ANY_SAVANNA:5]
[BIOME_SUPPORT:ANY_SHRUBLAND:5]
[BIOME_SUPPORT:ANY_RIVER:5]
[BIOME_SUPPORT:MOUNTAIN:5]
[USE_ANY_PET_RACE]
[USE_CAVE_ANIMALS]
[USE_EVIL_ANIMALS]
[USE_GOOD_ANIMALS]
[USE_GOOD_PLANTS]
[USE_EVIL_PLANTS]
[USE_GOOD_WOOD]
[USE_EVIL_WOOD]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[RIVER_PRODUCTS]
[OCEAN_PRODUCTS]
[OUTDOOR_FARMING]
[ETHIC:KILL_ENTITY_MEMBER:JUSTIFIED_IF_GOOD_REASON]
[ETHIC:KILL_NEUTRAL:SHUN]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:ACCEPTABLE]
[ETHIC:TORTURE_FOR_FUN:APPALLING]
[ETHIC:TORTURE_ANIMALS:SHUN]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PUNISH_SERIOUS]
[ETHIC:THEFT:PUNISH_SERIOUS]
[ETHIC:ASSAULT:PUNISH_SERIOUS]
[ETHIC:SLAVERY:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:SHUN]
[ETHIC:MAKE_TROPHY_ANIMAL:SHUN]
[INDIV_CONTROLLABLE]
[ADVENTURE_TIER:5]
[CIV_CONTROLLABLE]
[CAN_LEARN]
[CAN_SPEAK]
[NO_EAT]
[NO_DRINK]
[NO_SLEEP]
[NO_EMOTION]
this will give dragons a civilization
first:
go to raw/objects in your DF folder
find creature_standard
ctrl+f and search for DRAGON
go to the very end of the dragon entry -- you'll know it's the end when it declares a new creature -- in this case SATYR
slap this on the end of the dragon entry
[INDIV_CONTROLLABLE]
[ADVENTURE_TIER:5]
[CIV_CONTROLLABLE]
[INTELLIGENT]
[NO_EAT]
[NO_DRINK]
[NO_SLEEP]
[NO_EMOTION]
this will allow it to become accessable in adventure mode
next you want to go find your entity_default.txt
go to the very bottom, hit enter to create a line from the last entry
and add this
[ENTITY:DRAGON]
[CREATURE:DRAGON]
[FRIENDLY_COLOR:6:0:0]
[START_BIOME:ANY_FOREST]
[DEFAULT_SITE_TYPE:TREE_CITY]
[liKES_SITE:TREE_CITY]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[CAN_HAVE_MILITARY_LEADER]
[CAN_HAVE_MILITARY_SITE_LEADER]
[LEADER_TYPE:KING]
[DIPLOMAT]
[DIPLOMAT_BODYGUARDS]
[BABYSNATCHER]
[PROGRESS_TRIGGER_POPULATION: 1]
[PROGRESS_TRIGGER_POPULATION: 1]
[PROGRESS_TRIGGER_TRADE: 1]
[ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
[ACTIVE_SEASON:AUTUMN]
[ACTIVE_SEASON:WINTER]
[START_GROUP_NUMBER: 5]
[MAX_POP_NUMBER: 25]
[MAX_SITE_POP_NUMBER: 10]
[MAX_STARTING_CIV_NUMBER: 3]
[BIOME_SUPPORT:ANY_WETLAND:5]
[BIOME_SUPPORT:ANY_DESERT:5]
[BIOME_SUPPORT:ANY_FOREST:5]
[BIOME_SUPPORT:ANY_OCEAN:5]
[BIOME_SUPPORT:ANY_LAKE:5]
[BIOME_SUPPORT:ANY_GRASSLAND:5]
[BIOME_SUPPORT:ANY_SAVANNA:5]
[BIOME_SUPPORT:ANY_SHRUBLAND:5]
[BIOME_SUPPORT:ANY_RIVER:5]
[BIOME_SUPPORT:MOUNTAIN:5]
[USE_ANY_PET_RACE]
[USE_CAVE_ANIMALS]
[USE_EVIL_ANIMALS]
[USE_GOOD_ANIMALS]
[USE_GOOD_PLANTS]
[USE_EVIL_PLANTS]
[USE_GOOD_WOOD]
[USE_EVIL_WOOD]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[RIVER_PRODUCTS]
[OCEAN_PRODUCTS]
[OUTDOOR_FARMING]
[ETHIC:KILL_ENTITY_MEMBER:JUSTIFIED_IF_GOOD_REASON]
[ETHIC:KILL_NEUTRAL:SHUN]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:ACCEPTABLE]
[ETHIC:TORTURE_FOR_FUN:APPALLING]
[ETHIC:TORTURE_ANIMALS:SHUN]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PUNISH_SERIOUS]
[ETHIC:THEFT:PUNISH_SERIOUS]
[ETHIC:ASSAULT:PUNISH_SERIOUS]
[ETHIC:SLAVERY:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:SHUN]
[ETHIC:MAKE_TROPHY_ANIMAL:SHUN]
[INDIV_CONTROLLABLE]
[ADVENTURE_TIER:5]
[CIV_CONTROLLABLE]
[CAN_LEARN]
[CAN_SPEAK]
[NO_EAT]
[NO_DRINK]
[NO_SLEEP]
[NO_EMOTION]
this will give dragons a civilization